vue.config.js 4.6 KB

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  1. 'use strict'
  2. const path = require('path')
  3. function resolve(dir) {
  4. return path.join(__dirname, dir)
  5. }
  6. <<<<<<< HEAD
  7. const name = process.env.VUE_APP_TITLE || '若依管理系统' // 网页标题
  8. =======
  9. const name = defaultSettings.title || '荔枝庄园管理系统' // 标题
  10. >>>>>>> f4a98078eeb355e90ccc96195b0a44004de8de39
  11. const port = process.env.port || process.env.npm_config_port || 80 // 端口
  12. // vue.config.js 配置说明
  13. //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
  14. // 这里只列一部分,具体配置参考文档
  15. module.exports = {
  16. // 部署生产环境和开发环境下的URL。
  17. // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
  18. // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。
  19. publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
  20. // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
  21. outputDir: 'dist',
  22. // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
  23. assetsDir: 'static',
  24. // 是否开启eslint保存检测,有效值:ture | false | 'error'
  25. lintOnSave: process.env.NODE_ENV === 'development',
  26. // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
  27. productionSourceMap: false,
  28. // webpack-dev-server 相关配置
  29. devServer: {
  30. host: '0.0.0.0',
  31. port: port,
  32. open: true,
  33. proxy: {
  34. // detail: https://cli.vuejs.org/config/#devserver-proxy
  35. [process.env.VUE_APP_BASE_API]: {
  36. <<<<<<< HEAD
  37. target: `http://localhost:8080`,
  38. =======
  39. // target: `http://192.168.0.103:8080`,
  40. target: `http://sport-game-backend-api.lizhiyuedong.com/`,
  41. >>>>>>> f4a98078eeb355e90ccc96195b0a44004de8de39
  42. changeOrigin: true,
  43. ws: false,
  44. pathRewrite: {
  45. ['^' + process.env.VUE_APP_BASE_API]: ''
  46. }
  47. }
  48. },
  49. disableHostCheck: true
  50. },
  51. configureWebpack: {
  52. name: name,
  53. resolve: {
  54. alias: {
  55. '@': resolve('src')
  56. }
  57. }
  58. },
  59. chainWebpack(config) {
  60. config.plugins.delete('preload') // TODO: need test
  61. config.plugins.delete('prefetch') // TODO: need test
  62. // set svg-sprite-loader
  63. config.module
  64. .rule('svg')
  65. .exclude.add(resolve('src/assets/icons'))
  66. .end()
  67. config.module
  68. .rule('icons')
  69. .test(/\.svg$/)
  70. .include.add(resolve('src/assets/icons'))
  71. .end()
  72. .use('svg-sprite-loader')
  73. .loader('svg-sprite-loader')
  74. .options({
  75. symbolId: 'icon-[name]'
  76. })
  77. .end()
  78. config
  79. .when(process.env.NODE_ENV !== 'development',
  80. config => {
  81. config
  82. .plugin('ScriptExtHtmlWebpackPlugin')
  83. .after('html')
  84. .use('script-ext-html-webpack-plugin', [{
  85. // `runtime` must same as runtimeChunk name. default is `runtime`
  86. inline: /runtime\..*\.js$/
  87. }])
  88. .end()
  89. config
  90. .optimization.splitChunks({
  91. chunks: 'all',
  92. cacheGroups: {
  93. libs: {
  94. name: 'chunk-libs',
  95. test: /[\\/]node_modules[\\/]/,
  96. priority: 10,
  97. chunks: 'initial' // only package third parties that are initially dependent
  98. },
  99. elementUI: {
  100. name: 'chunk-elementUI', // split elementUI into a single package
  101. priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
  102. test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
  103. },
  104. commons: {
  105. name: 'chunk-commons',
  106. test: resolve('src/components'), // can customize your rules
  107. minChunks: 3, // minimum common number
  108. priority: 5,
  109. reuseExistingChunk: true
  110. }
  111. }
  112. })
  113. config.optimization.runtimeChunk('single'),
  114. {
  115. from: path.resolve(__dirname, './public/robots.txt'), //防爬虫文件
  116. to: './' //到根目录下
  117. }
  118. }
  119. )
  120. }
  121. }