bezier-curve.js 1.6 KB

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  1. "use strict";
  2. Object.defineProperty(exports, "__esModule", { value: true });
  3. var vector_1 = require("./vector");
  4. var path_1 = require("./path");
  5. var lerp = function (a, b, t) {
  6. return new vector_1.Vector(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t);
  7. };
  8. var BezierCurve = /** @class */ (function () {
  9. function BezierCurve(start, startControl, endControl, end) {
  10. this.type = path_1.PathType.BEZIER_CURVE;
  11. this.start = start;
  12. this.startControl = startControl;
  13. this.endControl = endControl;
  14. this.end = end;
  15. }
  16. BezierCurve.prototype.subdivide = function (t, firstHalf) {
  17. var ab = lerp(this.start, this.startControl, t);
  18. var bc = lerp(this.startControl, this.endControl, t);
  19. var cd = lerp(this.endControl, this.end, t);
  20. var abbc = lerp(ab, bc, t);
  21. var bccd = lerp(bc, cd, t);
  22. var dest = lerp(abbc, bccd, t);
  23. return firstHalf ? new BezierCurve(this.start, ab, abbc, dest) : new BezierCurve(dest, bccd, cd, this.end);
  24. };
  25. BezierCurve.prototype.add = function (deltaX, deltaY) {
  26. return new BezierCurve(this.start.add(deltaX, deltaY), this.startControl.add(deltaX, deltaY), this.endControl.add(deltaX, deltaY), this.end.add(deltaX, deltaY));
  27. };
  28. BezierCurve.prototype.reverse = function () {
  29. return new BezierCurve(this.end, this.endControl, this.startControl, this.start);
  30. };
  31. return BezierCurve;
  32. }());
  33. exports.BezierCurve = BezierCurve;
  34. exports.isBezierCurve = function (path) { return path.type === path_1.PathType.BEZIER_CURVE; };
  35. //# sourceMappingURL=bezier-curve.js.map